A downloadable TomoTomo for Windows and macOS


WHAT IS TOMOTOMO?

TomoTomo is a 3D platformer set in a semi-open world city with an early 2000s Japanese aesthetics. 

Roam freely through the streets and rooftops of Yōhōbakoto, our goal ? 

Collect batteries, unlock your RAM upgrades and restore your lost abilities, all while staying one step ahead of the city's patrol units.


WAKE UP, TOMO! Yōhōbakoto City is waiting for you !


You are Tomo a small, cheerful robot who woke up with no memory. After a incident, you find yourself at the foot of Yōhōbakoto City. A vibrant, dense urban maze buzzing with neon signs and crowded alleyways.

But this city hides a darker truth. Its inhabitants never leave their homes, they send robots out in their place, proxies controlled by the powerful ASTROC0S. A city of people who traded their freedom for comfort, without ever realizing it.

You are not one of those robots. You have no owner, no signal, no authorization. The police are already looking for you.

Somewhere at the heart of the city rises the towering headquarters of ASTROC0S. The answer to your past is locked inside.

Follow us here :

- Linkedin

Twitter (X)

- Bluesky

Credits 

Artists 

Lina Benhiba - lead projet, Lead 3D animation, Concept Artist, Sound designer, Composer, 2D & 3D Artist   

Jeanne Jaboulet - 2D Animation, UI, Concept Artist, 2D & 3D Artist  

Alexis Denoeux - Lead Artist, Concept Artist, 2D & 3D Artist   

Valentin Hassid - 3D Artist , VFX


Designers 

Florent Moll - Assistant lead projet, Level designer, Game designer, Composer   

Lucas Dode - Level designer, Game designer    

Marc Siroux - Level designer, Game designer, System Designer   

Aymeric Moreau - Level designer, Game designer, QA   

Wilson Xhaflaire - Lead Level designer, Game/Narrative Designer, QA   


Programming 

Nicolas Graveret - Gameplay programmer, Tech Artist   

Alexy Lafosse -  IA programmer   

Quentin Bosia - Animation programmer, IA & Tool programmer   

Theo Matrod - Gameplay programmer   

Max Prudhomme - Gameplay programmer  

Maxime Coux - Lead developer, Gameplay programmer   


Sound Design

P-E Martel - Composer 

Jean Bolvy - Composer 

Chut - Composer 

Rina.214 - Composer 

V1nt3ks - Composer 

TomoTomo is a graduation project developed at Gamagora

Download

Download
BuildTomoTomo.zip 934 MB
Download
TomoTomo.dmg.zip 889 MB

Install instructions

How to install ? 

Download and launch TomoTomo.exe

Advice : Windows will not recognize the software and will prevent you from launching the game. Click on "More info" and then on "Run anyway".

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